Chart from Tracxn Industry Report on Virtual Reality3D Capture under content creation tools and PC/Console/Standalone under display devices formed the most investment friendly, large, and upcoming sectors in the virtual reality space as total funding dollars fell marginally from the previous year.

Chart from Tracxn Industry Report on Virtual Reality

By stage, funding increased by 19% for early, dropped for late and seed by 52% and 31% respectively.

Chart from Tracxn Industry Report on Virtual RealityAverage ticket size for Series B investments peaked by a whopping 296%, increased marginally by 20% for seed and fell by 35% for Series A.

Top investments in the last one year include Improbable’s Series B round of $502M and NextVR’s Series B round of $80M. Only one company has taken the public route since 2016 as 15 companies have been acquired with TDK picking up InvenSense for $1.3B being the biggest disclosed deal value.

Chart from Tracxn Industry Report on Virtual Reality

Content creation tools have historically been the most investment friendly business model ($1.1B) followed by applications ($549M) with $1.4B being invested in this sector between 2016-17.

Note: You can download the full-version of this report here.

Download the Tracxn Industry Report on Virtual Reality

Download Tracxn Industry Report on Virtual Reality

 

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